Online National Clubs & Activities Program | eSports Teams


Great Lakes Learning Academy is in its second year of participating in Michigan’s statewide eSports league. With GLLA, students can engage in collegial competition against their brick-and-mortar peers.

We are currently fielding five varsity teams:

  • League of Legends
  • Rocket League
  • Madden NFL 21
  • Super Smash Bros. Ultimate.

At Great Lakes Learning Academy (GLLA), students can participate in eSports at the varsity (competitive) level, or as part of an eSports club which is non-competitive while they show off their skills in statewide meets against other Michigan varsity teams.

We are always looking for the next Michal “Nisha” Jankowski (ESPORTS 202 PC Player of the Year) or Carlos “Ocelote” Rodriguez (ESPORTS 2020 Personality of the Year) and we know the GLLA eSports team is made up of future eSports legends!

Student Clubs

Participate in a coding challenge. Create poetic word art. Contribute articles to The Monitor blog. Compete in a chess tournament. These activities can all be a part of the well-rounded student experience at Great Lakes Learning Academy (GLLA).

Connecting with other students is often viewed as one of the most important parts of school. That’s why we offer a wide variety of academically focused student engagement clubs designed to extend learning throughout the school year.

These free, teacher-directed student clubs and engagement activities enable online students to pursue their interests and deepen their learning while making friends with other students.

For students who may prefer more short-term activities, we also offer “edutaining” Pop Up Events on a variety of topics such as art history, science, storytelling, financial literacy, gaming, and pets.

Our wide range of online school clubs and activities makes it possible for students to:

  • Extend learning that supports their academic interests through engaging projects and presentations.
  • Connect with students from across the country and the world.
  • Make new friends.
  • Develop leadership skills.
  • Gain social confidence.
  • Explore new interests and expand their knowledge.
  • Share their own original creations with peers.
  • Participate in exciting contests and competitions.
  • Have fun!

Clubs Available

The following is just a small sampling of the online school clubs and activities offered to students:


Art Club is designed to spark student creativity by exploring two-dimensional and three-dimensional art, photography, and graphic design through techniques and styles associated with each medium. Students can create original designs and artwork, share their artwork with peers, learn about appropriate critique guidelines, and provide feedback to other club members.

Grades 6–12


Arts and Crafts Club (Crafting Corner) encourages students to create crafts using materials found at home and in nature. Integrated with subjects such as social studies, science, and math, students work on a variety of creative projects!

Grades 6–8


Authors Corner encourages students to work collaboratively and individually to write original stories in all genres of fiction and nonfiction. Students can share their writing and favorite books and authors during sessions. Students can also communicate on the Message Boards to give critiques of student writing, create collaborative stories, and discuss favorite book genres.

Grades 6–12


Career Community members explore their interests to discover careers that may match them. Students research the academic, technical, and experiential requirements for those careers so they can prepare for life after school. The club provides many resources to help students become career ready.

Grades 6–12


College Planning Club is the perfect extracurricular online activity for high school students considering college. Members learn about the college preparation and admissions process, including planning for college, writing a résumé, exploring career interests, researching colleges, completing applications, and finding financial aid and scholarship opportunities. Students also develop a portfolio that focuses on elements sought by college admissions committees.

Grades 9–12


Gaming and Technology Club allows students who have an affinity for technology and gaming to explore and discuss gaming styles and genres, learn about careers in the gaming and technology industry, and share their original work in sessions. Individual and collaborative projects may include creating elements of video games and investigating internet safety and cyberthreats.

Grades 6–12

Pop Up Events

Pop Up Events are an ever-changing assortment of teacher-led onetime or short-term online get-togethers that enable students to try new things! Students attend these cocurricular online activities using the same technology they use to attend real-time meetings with their regular teachers.

Topics include, but are not limited to:

  • Gross Science
  • Storytelling
  • Virtual Art Museum Field Trips
  • NASA News Flash
  • Financial Literacy
  • Fashion Flair
  • Bring Your Pet to School
  • Middle School College Exploration
  • Snack ’N Chat
  • STEAM (Science, Technology, Engineering, Art, Math) Pop Ups

Special Events

During the school year, the GLLA’s Clubs & Activities team hosts contests and challenges to provide opportunities for students to interact with other students and share their talents on a larger scale. These special events occur during specified time periods and do not require club enrollment. Some examples of special events include the Yearbook Art Contest, Music Showcase, and Hour of Code (to celebrate Computer Science Week). There’s something for everyone in our online National Clubs & Activities program!

Socialization at Great Lakes Learning Academy

Learn more about the student experience at our online public schools. Hear directly from one of our students as she describes how the many extracurricular opportunities connect students with shared interests.